Brenda and John have given talks at the biggest and best companies and conferences in the world.
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Booking
To request Brenda or John as speakers at your event, school or conference, please email us@romero.com, or
Thank you.
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Brenda's Previous Engagements:
2019 Jan 12 – V&A Museum London, London, UK
2019 Jan 24 – Women in Tech online talk
2019 Feb 11-12 – I Wish, Dublin, Ireland
2019 May 6 – The Ark Games Workshop, Dublin, Ireland
2018 Dec 8-10 - Fun & Serious Games & Awards, Bilbao, Spain
2018 Dec 3 - FGOL Ubisoft, London, UK
2018 Nov 30, Dec 1 - Codemotion, Madrid, Spain
2018 Nov 29, 30 - Codemotion, Milan, Italy
2018 Nov 25 – NUIG Science & Tech Exhibit Booth, Galway, Ireland
2018 Nov 24, Dublin Games Festival, Dublin, Ireland
2018 Nov 17, Medical Simulation Workshop, NUIG. Galway, Ireland
2018 Nov 16 – Dara Workshop NUIG, Galway, Ireland
2018 Oct 31 - HP Enterprise, Cyber Security Month, Galway, Ireland
2018 Oct 28 - Gamerfest, Galway, Ireland
2018 Oct 22 – Open Source Summit, Edinburgh, Scotland
2018 Oct 20 - Dojocon. Kilkenny, Ireland
2018 Oct 19 – Blue Teapot, Galway, Ireland
2018 Aug 17,18 - Wexworlds, Wexford, Ireland
2018 Jun 23, - Northern Ireland Screen - Game Design Workshop. Belfast, Northern Ireland.
2018 Jun 2 - Game Access 18 Conference, Brno Czech Republic
2018 May 19 - Retro-Revival, Wolverhampton, UK
2018 May 16 - We Are Developers, Vienna, Austria
2019 Apr 27-28 - NYU New York University, NY, USA
2018 April 11 – Aurora Leadership Foundation, Dublin, Ireland
2018 March 24 – Museum of Computing History, Cambridge, England
2018 February 10 – 404/Career Zoo, London, England
2018 January 20 – A Day of Play, Galway, Ireland, "Design Workshop"
2017 November 25 – NUIG Health Workshop, Galway, Ireland
2017 November 24 – Invited Keynote, Tipperary, Ireland, "Games Can Change the World"
2017 November 23 – NUIG, Galway, Ireland, "Life as a Game Developer"
2017 November 17-19 – Invited Keynote, Game Anglia, Ipswich, UK
2017 November 16 – Invited Keynote, Manchester, UK, Corporate Client
2017 November 3 – Waterford, Ireland, "Iron Designer Workshop" + "GDD Workshop"
2017 October 28-29 – PlayersXpo, Dublin, "Deathmatch Exhibition"
2017 October 26 – Invited Keynote, Innovation at Play Symposium, NUIG
2017 October 21 – Invited Keynote, Baboro Festival
2017 October 15 – “A Day of Play” - Game Design Workshop for Kids
2017 September 18-19 – Invited Keynote, “Emotional Power of Video Games”, Celtic Game Show
2017 September 6-8 – Invited Keynote, Game ON, IT Carlow, “History of Women in Tech"
2017 September 16-17 – Galway Game Gathering, Ireland
2017 August 25 – ShipItCon, Dublin, Ireland
2017 July 11-13 – Develop: Brighton, United Kingdom
2017 July 6-8 – InspireFest, Dublin, Ireland
2017 May – KEYNOTE: Digital Dragons, Krakow, Poland
2017 May – Aurora Women's Leadership Seminar, Dublin, Ireland
2017 Apr– East Coast Game Conference, Raleigh, NC, USA (Online Talk)
2017 Mar – International Women's Day, Amazon, Dublin, Ireland
2017 Feb – Health Games Design Workshop, National University of Ireland in Galway, Galway, Ireland
2017 Feb – I WISH: Coding & Technology for Girls, Cork Ireland
2017 Feb – Aon's Centre for Innovation and Analytics, Dublin, Ireland
2017 January – Design Doc Workshop, Galway, Ireland
2017 January – Design Doc Workshop II, Galway, Ireland
2016 December – Ireland's Edge, Creativity: Unique Advantages for Ireland, Dingle, Ireland
2016 November — RPG Workshop, Galway Film Center, Galway, Ireland
2016 November — Yorkshire Games Festival, A Lifetime in Games, Yorkshire, England
2016 November — KEYNOTE, Microsoft Codess, Women in Technology, Dublin, Ireland
2016 November — Eirtakon, Breaking into the Game Industry, Dublin, Ireland
2016 November — Eirtakon, Sex & Violence in Video Games, Dublin, Ireland
2016 November — Eirtakon, Struggles of Game Developers, Dublin, Ireland
2016 November – GMIT, Creative Stories, Galway, Ireland
2016 October — Baboró Festival, Making Work for Children, Galway, Ireland
2016 October — KEYNOTE, Milan Games Week, Lifetime in Games, Brenda Romero, Milan, Italy
2016 August — Fidelity, Diversity in Technology, Galway, Ireland
2016 August — Game Developers Conference Europe, A Lifetime in Games, Cologne, Germany
2016 July — SAP, Diversity in Technology, Galway, Ireland
2016 June — InspireFest, Women in Technology: 3 Different View, Dublin, Ireland
2016 June — Northern Ireland Screen, What Black Sabbath Can Teach Us About Teams, Belfast, NI
2016 June — Northern Ireland Screen, Workshop: Being a Great Lead, Northern Ireland Screen
2016 June — KEYNOTE, Northern Ireland Screen, Importance of Diversity in Technology
2016 June — CoderDojo Coolest Projects, So You Want to be a Game Designer, Dublin, Ireland
2016 May — Atlantec Festival, Women in Tech, Galway, Ireland
2016 May — Electronic Arts, Q&A with John Romero, Galway, Ireland
2016 May — KEYNOTE, Facebook LevelUp, Jiro Dreams of Design, Dublin, Ireland
2016 May — KEYNOTE, Facebook LevelUp Women in Games, Dublin, Ireland
2016 April — Reboot Croatia, Women in Games, Split, Croatia
2016 February — Trinity College Game Conference, Simplicity in Design, Trinity College, Dublin
2016 February — Speaker: TEDx Galway, Games as Art, Galway, Ireland
2016 January — KEYNOTE, Ludicious Fest, Simplicity in Design, Zurich, Switzerland
2015 November – Limerick Institute of Technology, Clonmel, Ireland
2015 October – Worcester Polytechnic, Jiro Dreams of Game Design, Worcester, MA
2015 October – Fitchburg State University, “Iron Game Designer” workshop, Fitchburg, MA
2015 October – Clarkson University, “World from Nothing” workshop, Potsdam, NY
2015 September – Insomniac Games, “World from Nothing” workshop, Burbank, CA
2015 September – Insomniac Games, That Time I Said “Fuck it”, Burbank, CA
2015 July – Northern Ireland Film & Screen, Belfast, Northern Ireland
2015 July – Games Learning Society, Girl, Woman, Mother: A Life in Games, Madison, WI
2015 June – Telltale Games, discussion on Train, San Rafael, CA
2015 May – Natives in Game Dev Gathering Conference, Santa Clara, CA
2015 April – TEDx, Santa Cruz, The Female Tax
2015 April – Voxelles, Q&A with Voxelles Game Group, Chicago, IL
2015 March – CAI Bay Area & Central CA Chapter
2015 March – Games Fleadh, Limerick Institute of Technology, Clonmel, Ireland
2015 March – Game Developers Conference, San Francisco, How a Group of Academics Came Together to Improve Ireland’s Game Industry
2015 March – Game Developers Conference, San Francisco, #1ReasonToBe
2015 February – DICE, Looking in a Different Direction, Las Vegas, NV
2014 November – California Polytechnic, Q&A with John Romero, San Luis Obispo, CA
2014 November – California Polytechnic, Expressive Power of Video Games, San Luis Obispo, CA
2014 September – Ballyfermot College of Further Education, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – University of Ulster, CoderDojo, Belfast, Northern Ireland
2014 September – Letterkenney Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Letterkenney, Ireland
2014 September – Pulse College, Open Q&A with Game Devs, Galway, Ireland
2014 September – University of Limerick, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Limerick, Ireland
2014 September – Institute of Technology Tralee, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Tralee, Ireland
2014 September – Trinity College Science Center, CoderDojo Kids Event, Dublin, Ireland
2014 September – Carlow Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – Dublin Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – Limerick Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Limerick, Ireland
2014 August – Embassy of the United States, Fulbright Specialist Kickoff Speech, Dublin, Ireland, August 2014 Game Developers Conference Europe, #1ReasonToBe, Cologne, Germany
2014 August – Game Developers Conference Europe, I, Outsider, Cologne, Germany
2014 May – Native American Student and Community Center, Portland State University, The Expressive Power of Games, Portland, Oregon
2014 March – UC Berkeley, Luncheon Speaker, Lecture on Current Work
2014 March – Game Developers Conference, #1ReasonToBe panel organizer
2014 March – Microsoft Women in Games Luncheon, featured panelist
2014 March – Game Developers Conference, Rant Apocalypse panel
2014 March – Game Developers Conference, Jiro Dreams of Game Design
2014 March – Game Developers Conference, AAA Academics - Superstar Designers in Academia panel
2014 March – Watsonville High School, STEM Night, Watsonville, CA
2014 February – California Polytechnic, Making Games, San Luis Obispo, CA
2014 February – Scotts Valley Middle School, Career Lunch, Scotts Valley, CA
2014 January – UC Santa Cruz, Video Game Designers and their Analog Designs, Santa Clara,
2013 November – Facebook, Game Design Lecture Series, Inaugural Speaker, Palo Alto, CA
2013 November – San Lorenzo Valley High School, Career Panel, Felton, CA
2013 November – Cogswell College, Jiro Dreams of Game Design, Cupertino, CA
2013 November – Game Developers Conference LA, Influences, Los Angeles, CA
2013 November – UC Irvine, Jiro Dreams of Game Design, Irvine, CA
2013 August – Blizzard Entertainment, Jiro Dreams of Game Design, Irvine, CA
2013 June – International Game Developers Association Chicago Chapter, Q&A with John Romero
2013 June – Rochester Institute of Technology, Q&A with John Romero, Rochester, NY
2013 June - Brenda Romero and John Romero - History of Games International Conference, Montreal Canada
2013 October 18 - Brenda Romero and John Romero - Future Fridays at Chabot Space & Science Center, Oakland, CA
2013 May - UC Santa Cruz Interactive Storytelling Symposium, Stories from Train
2013 March - Game Developers Conference, Free to Play: The Morning After
2013 March - Game Developers Conference, #1ReasonToBe
2013 March - Game Developers Conference, Experimental Gameplay Workshop
2013 March - SXSW, Interactive Keynote, Jiro Dreams of Game Design
2012 October - Centro Estatal de las Artes Ensenada, Open Q&A with John Romero
2012 October - Congres Internacional en Ciencias Computacionales, Keynote, Ensenada, Baja CA, Mexico
2012 September - Penny Arcade Expo (PAX), Panel on Social Games, Seattle, WA
2012 May - Girls in Tech Panel, San Francisco, CA
2012 March - Game Developers Conference, Panel, “Breaking into Game Development: Ask the Pros”, San Francisco, CA
2012 March - Game Developers Conference, IGDA Women’s SIG Roundtable, San Francisco, CA
2012 February - Inside Social Apps, “Trends in Social Game Product Development”, San Francisco, CA
2012 January - Global Game Jam Keynote with John Romero
2011 November - TEDx Phoenix, Games for a Change, Phoenix, AZ
2011 October - IGDA Silicon Valley, Open Q&A with John Romero, San Jose, CA
2011 October - International Game Developers Association Leadership Conference, Keynote with John Romero, “Gordon”, Los Angeles, CA
2011 October - IndieCade, “Big Games: Ethics and Organization”, panel, Culver City, CA
2011 October - IndieCade. “Do Art Games Matter?”, panel, Culver City, CA, October 2011
2011 April - TEDx ASU West, Train
2011 March - Game Developers Conference, “The Prototyping of Tragedy: One Falls for Each of Us”, San Francisco, CA
2011 March - Game Developers Conference, “Social Game Developers Rant” panel, San Francisco, CA
2011 March - Game Developers Conference, “Game Education Rant” panel, San Francisco, CA
2011 March - Game Developers Conference, “Microtalks” panel, San Francisco, CA
2011 March - Game Developers Conference, “Intuition vs. Metrics: The Evolution of Social Games” with Laralyn McWilliams, San Francisco, CA
2011 February - San Francisco Game Developers Workshop, “Developing Ravenwood Fair” with John Romero, San Francisco, CA
2011 February - IGDA San Francisco, “Developing Ravenwood Fair” with John Romero, San Francisco, CA
2011 February - Euphrat Museum, “Games Like Photographs”, Cupertino, CA
2010 November - DevLearn, “Using Game Design for Educational Engagement”, San Francisco, CA
2010 October - IndieCade, “Prototyping of Tragedy”, Culver City, CA
2010 October - University of Southern California, “Train”, Los Angeles, CA
2010 August - Lolapps, “Multi-linear Narratives: Letting the Player Direct Play”, San Francisco, CA
2010 July - Gamesauce, “Women in Games panel”, Seattle, WA
2010 July - Casual Connect, “Train: How I Dumped Electricity and Learned to Love Design”, Seattle, WA
2010 May - LOGIN, “Leave your polygons at the door: Transitioning from AAA to Social Games”, Seattle, WA
2010 June - Strong Museum of Play, “Train”, Rochester, NY
2010 June - Innovations in e-Learning Conference (workshop), George Mason University, “Game Design Improv”, Fairfax, VA
2010 June - Foundations of Digital Entertainment, “Social Games Panel”, Monterey, CA
2010 March - Game Developers Conference, “Train”, San Francisco, CA
2010 March - Game Developers Conference, “Why Gaming Veterans are Flocking to Social Gaming”, San Francisco, CA
2010 February - Art History of Games, “One Falls for Each of Us: The Prototyping of Tragedy”, Atlanta, GA
2009 November - Montreal Game Summit, “How I Dumped Electricity and Learned to Love Design”, Montreal, Canada
2009 November - Geekend, “How I Dumped Electricity and Learned to Love Design”, Savannah, GA
2009 October - Innovative Professor Conference (Keynote), Austin Peay State University “Game Design and Game Theory Applied to the Classroom”, Clarksville, TN
2009 October - IndieCade, “Emotionally Challenging Games”, panel, Culver City, CA
2009 August - Austin Game Developers Conference, “How I dumped electricity and learned to love design.”, September, Austin, TX
2009 August - Full Sail University, “How I dumped electricity and learned to love design.”, Winter Park, FL
2009 June - Game Education Summit, Carnegie Mellon Entertainment Technology Center, “The Making of a Gallery Game : A Post Mortem in Progress” and “Industry and Academia, In Search of Love”, Pittsburg, PA
2009 June - Games for Health, ”A Design Review of Sexual Content, Sexually Mature Themes in Games, and Games About Sex”, Boston, MA
2009 June - MIT Gambit Lab, ”How I dumped electricity and learned to love design”, Cambridge, MA
2009 June - Innovations in e-Learning Symposium, George Mason University, “How to Do Game Design Workshop & Game Jam, Fairfax, VA
2009 May - Games for Change, Parsons, Workshop 101, NYC, NY
2009 April - Triangle Game Summit, “How I dumped electricity and learned to love design”, San Francisco
2009 March - Game Developers Conference, “100 Questions”, San Francisco
2008 November - Video Game Expo, “Breaking In to the Industry”, Philadelphia, PA
2008 October - SiegeCon, Keynote, “Good and Bad about Games”, Atlanta, GA
2008 September - Austin Game Developers Conference, 100 Questions, Austin, TX
2008 June - China Joy (via telecast w/interpreter), Bejing, “Question and Answer”, China
2008 June - Digital Game Expo, “100 Questions”, Raleigh, NC
2008 May - Digital Downtown Arts Festival, “Game Design Improv”, Columbus, OH
2008 April - Game Developers eXchange, “100 Questions”, Atlanta
2008 February - Game Developers Conference, “IGDA Education SIG Case Study Blast”, “Sex in Games Roundtable”, San Francisco
2008 January - The Telfair Museum, Jepson Center for the Arts, “The Magic of Video Games”
2007 December - IGDA Orlando Chapter, “Murder, Sex and Censorship”, Full Sail
2007 November - Georgia Technology Student Association, “Game Design 101″, “The World of Game Development”
2007 October - SiegeCON Atlanta, “Censorship in Games”
2007 September - Women in Games International - Austin, “She Got Game”
2007 August - Women in Film and Television Atlanta, “Future Technology”
2007 June - Idea City, “Web 3.0,” Toronto, Ontario
2007 April - Game Developers Exchange, “Sex in Games”, Savannah, GA
2007 April - Women in Games International, “The Ultimate Challenge: Balancing Work and Personal Life”, Redwood Shores, CA
2007 March - Women in Games International, Electronic Arts, “The Balancing Act,” roundtable, Redwood Shores, CA
2007 March - Game Developers Conference 2007, “Sex in Games: Design Issues” roundtable, “Sex in Games: The Business End”, roundtable, “Accessibility Idol Design Challenge,” panel lecture, “IGDA International Case Blasts”, panel lecture, “The Importance of Social Networking to Casual Games” (sponsored session), lecture
2006 December - Tomball College, “Murder, Sex and Censorship” lecture
2006 November - Montreal Games Conference, “Sex in Games” lecture
2006 September - DragonCon, “Sex in Games” and “Murder, Sex and Censorship”
2006 June - Sex in Video Games Conference, Opening Keynote & Conference Chair
2006 May - GDX Atlanta, “Murder, Sex and Censorship” lecture
2006 March - Game Developers Conference 2006, “Sex in Games: Hardcore” roundtable, “Sex in Games” lecture, “Murder, Sex and Censorship” panel moderator
2006 February - Massachusetts Institute of Technology, “Sex in Games” lecture
2005 October - Women’ Games Conference, “Sex in Games” lecture
2005 October - The Guildhall at Southern Methodist University, “Issues in the Video Game Industry”, lecture
2005 October - Savannah College of Art & Design, “Issues in the Video Game Industry”, lecture
2005 October - Future Play Conference, “You Want Me To Make a Game About What?” IP Workshop, “Sex in Games” panel member
2005 September - Albany IGDA Group, “Murder, Sex and Censorship: Why You Should Care”
2005 September - Clarkson University, “Game Designers – Breaking into the Industry”
2005 August - Boston Post Mortem, “Murder, Sex and Censorship: Why You Should Care”
2005 May - Montgomery College, “Game Designers – Breaking into the Industry”
2005 March - Game Developers Conference 2005, “Sexuality in Games: When is it Appropriate?” roundtable
John's Previous Engagements
2019 Jun 6-7 – We Are Developers, Vienna, Austria
2019 Jun 22 – Deathjam, Ireland
2019 July 20-22 – Gameopolis, Andalusia, Spain
2018 Dec 3 – FGOL Ubisoft, London, UK
2018 Nov 30-Dec 1 – Codemotion, Madrid, Spain
2018 Nov 29-30 – Codemotion, Milan, Italy
2018 Nov 24 - Dublin Games Festival, Dublin, Ireland.
2018 Oct 31 - HP Enterprise, Cyber Security Month, Galway, Ireland
2018 Oct 28 - Gamerfest, Galway, Ireland
2018 Oct 25 - Making Games, Munich, Germany
2018 Oct 19 – Helsinki Aalto University, Helsinki, Finland
2018 Oct 16 – Codemotion Webinar Online Talk
2018 Aug 17,18 - Wexworlds, Wexford, Ireland
2018 Jun 2 - Game Access 18 Conference, Brno Czech Republic
2018 May 16 – We Are Developers, Vienna, Austria
2018 May 19 – Retro Revival, Wolverhampton, England
2018 Jun 2 – Game Access 18 Conference, Brno, Czech Republic
2018 April – Clarkson University, "The Theming of Doom and Quake", Potsdam, New York
2018 April 11 – Videogame Executive Forum, Angoleme, France, "A Life in Games" and "Q&A"
2018 March 24 – Museum of Computing History, Cambridge, England, "Q&A"
2018 March 9 – Improbable, London, England, "Early Days of id Software"
2018 February 10 – 404/Career Zoo, London, England, "DOOM Deathmatch with John Romero"
2017 December 11 – Fun & Serious Games Festival, Bilbao, Spain
2017 November 17-19 – Invited Keynote, Game Anglia, Ipswich, UK
2017 November 16 – Invited Keynote, Manchester, UK, Code Nation
2017 November 10-12 – PixelCon5, Budapest, Hungary
2017 October 28-29 - PlayersXpo, Dublin, "Deathmatch Exhibition"
2017 October 7 - Intel Buzz Workshop, Poznan, Poland, "Before id" + "Q&A with John Romero"
2017 October 5 - Invited Keynote, Northern Games Summit. “A Life in Games"
2017 September 18-19 - Invited Keynote, Celtic Game Show, Cardiff, Wales
2017 September 16-18 - Invited Keynote, Galway Game Gathering, Galway, Ireland
2017 September 6-8 - Invited Keynote, Game ON, IT Carlow, Carlow, Ireland, “A Life in Games"
2017 August 25 – ShipItCon, Dublin, Ireland, "Gunman Taco Truck"
2017 July 11-13 – Develop: Brighton, United Kingdom
2017 July 10 – Private Corporate Client
2017 July 6-8 – InspireFest, Dublin, Ireland
2017 May – Digital Dragons, Krakow, Poland
2017 May – We Are Developers, Vienna, Austria
2017 Apr – East Coast Game Conference, Raleigh, North Carolina, USA
2017 Feb – Aon's Centre for Innovation and Analytics, Dublin, Ireland
2016 Nov – KEYNOTE: Yorkshire Game Festival, id Software's Early Days, Yorkshire, England
2016 Nov – Yorkshire Game Festival, Edge Presents: An Audience with John Romero , Yorkshire, England
2016 Nov – University of Limerick, The Theming of DOOM and Quake, Limerick, Ireland
2016 Nov – Microsoft Dublin Codess, Emerging Technology Trends Panel, Dublin, Ireland
2016 Nov – Eirakon, Meet John Romero, Dublin, Ireland
2016 Nov – NUIG, Starting in Game Development, Galway, Ireland
2016 Oct – KEYNOTE: Game On Ventures, A Life in Games, Toronto, Canada
2016 Oct – KEYNOTE: Milan Games Week, A Life in Games, Milan, Italy
2016 September – LITE 2016, The Value of Education in Games, Edinburgh, Scotland
2016 August – GDC Europe, id Software's Early Days, Copenhagen, Germany
2016 August – Dublin Comic Con, id Software's Early Days, Dublin, Ireland
2016 July – KEYNOTE: BroCon, id Software's Early Days, Limerick, Ireland
2016 June – InspireFest, Q&A with John Romero, Dublin, Ireland
2016 June – CoderDojo, id Software's Early Days, Dublin, Ireland
2016 May – KEYNOTE: Digital Dragons, id Software's Early Days, Krakow, Poland
2016 May – Electronic Arts, Q&A with John Romero, Galway, Ireland
2016 April – Reboot Conference, id Software's Early Days, Split, Croatia
2016 April – CoderDojo, Gunman Taco Truck talk, Athenry, Ireland
2016 April – KEYNOTE: Game On 2.0, Career Q&A, Norsk Teknisk Museum, Oslo, Norway
2016 March – Games Fleadh, id Software's Early Days, Thurles, Ireland
2016 February – Lero/University of Limerick, id Software's Early Days, Limerick, Ireland
2016 January – Ludicious16, id Software's Early Days, Zurich, Switzerland
2015 November – KEYNOTE: King.com Technology Keynote / Design Q&A, Barcelona, Spain
2015 May – Natives in Game Dev Gathering Conference, Santa Clara, CA
2014 November – California Polytechnic, Q&A with John Romero, San Luis Obispo, CA
2014 September – University of Ulster, CoderDojo, Belfast, Northern Ireland
2014 September – Trinity College Science Center, CoderDojo Kids Event, Dublin, Ireland
2013 November – San Lorenzo Valley High School, Career Panel, Felton, CA
2013 June – International Game Developers Association Chicago Chapter, Q&A with John Romero
2013 June – Rochester Institute of Technology, Q&A with John Romero, Rochester, NY
2013 June - Brenda Romero and John Romero - History of Games International Conference, Montreal Canada
2013 March - Game Developers Conference, Caring About Chrono Trigger
2013 March - SXSW, "The Making of DOOM"
2012 October – Centro Estatal de las Artes Ensenada, Open Q&A with Brenda Romero
2012 October – Congres Internacional en Ciencias Computacionales, Keynote, Ensenada, Baja CA, Mexico
2012 October – IndieCade, “Interview with Steve Russell”, Culver City, CA
2012 March – Game Developers Conference, Panel, “Back to the Garage: The Return of Indie Development (From Those Who Were There and Some Who’ve Just Arrived), San Francisco, CA
2012 March – Game Developers Conference, Panel, “Forgotten Tales Remembered: The Games that Inspired Leading Innovators”, San Francisco, CA
2012 January – Global Game Jam 2012, Online/Global
2011 October – IGDA Silicon Valley, Open Q&A with Brenda Romero, San Jose, CA
2011 October – IGDA Leadership Conference, Keynote with Brenda Romero, “Gordon”, Los Angeles, CA
2011 September – KansasFest, Keynote
2011 October – IGDA Leadership Forum, Keynote “Gordon” with Brenda Romero, Los Angeles
2011 October – IGDA Leadership Forum, “Interview with David Jaffe”, Los Angeles
2011 March – Game Developers Conference, “DOOM Postmortem”
2011 February – San Francisco Game Developers Workshop, “Developing Ravenwood Fair” with Brenda Romero, San Francisco, CA
2011 February – IGDA San Francisco, “Developing Ravenwood Fair” with Brenda Romero, San Francisco, CA
2011 January – Global Game Jam, UC Santa Cruz
2010 October – IndieCade, Romero Archives Interview: John Romero and Colleen Macklin
2010 October – International Game Developers Association Leadership Forum, “Interview with Will Wright”, San Francisco
2010 October – University of Southern California, “Masters Among Us”, Los Angeles, CA
2010 July – Casual Connect, Romero interviewed by Rick Johnson”, Seattle, WA
2010 June – Innovations in e-Learning Conference (workshop), George Mason University, Keynote, “Deathmatch to Dailies: The Evolution of the Social Game”, Fairfax, VA
2010 March – Game Developers Conference, IGDA Art Game SIG Roundtable, San Francisco, CA
2010 February – KEYNOTE: Art History of Games Symposium, Keynote Panel Discussion
2010 February – KEYNOTE: Art History of Games, Keynote, “Masters Among Us”, Atlanta, GA
2009 March – Full Sail University, Breaking into the Game Industry
2007 May – Online Game Developers Conference, MMO Development Panel
2007 March – Game Developers Conference, “Legends in Game Design”, San Francisco, CA
2002 November – Microsoft Smart Phone Launch, Keynote, London, England
2002 March – Full Sail University, Success Seminar
1991 July – id Software Summer Seminar