Brenda and John have given talks at the biggest and best companies and conferences in the world.
Booking
To request Brenda or John as speakers at your event, school or conference, please email us@romero.com, or
Thank you.
Brenda's Previous Engagements:
2019 Jan 12 – V&A Museum London, London, UK
2019 Jan 24 – Women in Tech online talk
2019 Feb 11-12 – I Wish, Dublin, Ireland
2019 May 6 – The Ark Games Workshop, Dublin, Ireland
2018 Dec 8-10 - Fun & Serious Games & Awards, Bilbao, Spain
2018 Dec 3 - FGOL Ubisoft, London, UK
2018 Nov 30, Dec 1 - Codemotion, Madrid, Spain
2018 Nov 29, 30 - Codemotion, Milan, Italy
2018 Nov 25 – NUIG Science & Tech Exhibit Booth, Galway, Ireland
2018 Nov 24, Dublin Games Festival, Dublin, Ireland
2018 Nov 17, Medical Simulation Workshop, NUIG. Galway, Ireland
2018 Nov 16 – Dara Workshop NUIG, Galway, Ireland
2018 Oct 31 - HP Enterprise, Cyber Security Month, Galway, Ireland
2018 Oct 28 - Gamerfest, Galway, Ireland
2018 Oct 22 – Open Source Summit, Edinburgh, Scotland
2018 Oct 20 - Dojocon. Kilkenny, Ireland
2018 Oct 19 – Blue Teapot, Galway, Ireland
2018 Aug 17,18 - Wexworlds, Wexford, Ireland
2018 Jun 23, - Northern Ireland Screen - Game Design Workshop. Belfast, Northern Ireland.
2018 Jun 2 - Game Access 18 Conference, Brno Czech Republic
2018 May 19 - Retro-Revival, Wolverhampton, UK
2018 May 16 - We Are Developers, Vienna, Austria
2019 Apr 27-28 - NYU New York University, NY, USA
2018 April 11 – Aurora Leadership Foundation, Dublin, Ireland
2018 March 24 – Museum of Computing History, Cambridge, England
2018 February 10 – 404/Career Zoo, London, England
2018 January 20 – A Day of Play, Galway, Ireland, "Design Workshop"
2017 November 25 – NUIG Health Workshop, Galway, Ireland
2017 November 24 – Invited Keynote, Tipperary, Ireland, "Games Can Change the World"
2017 November 23 – NUIG, Galway, Ireland, "Life as a Game Developer"
2017 November 17-19 – Invited Keynote, Game Anglia, Ipswich, UK
2017 November 16 – Invited Keynote, Manchester, UK, Corporate Client
2017 November 3 – Waterford, Ireland, "Iron Designer Workshop" + "GDD Workshop"
2017 October 28-29 – PlayersXpo, Dublin, "Deathmatch Exhibition"
2017 October 26 – Invited Keynote, Innovation at Play Symposium, NUIG
2017 October 21 – Invited Keynote, Baboro Festival
2017 October 15 – “A Day of Play” - Game Design Workshop for Kids
2017 September 18-19 – Invited Keynote, “Emotional Power of Video Games”, Celtic Game Show
2017 September 6-8 – Invited Keynote, Game ON, IT Carlow, “History of Women in Tech"
2017 September 16-17 – Galway Game Gathering, Ireland
2017 August 25 – ShipItCon, Dublin, Ireland
2017 July 11-13 – Develop: Brighton, United Kingdom
2017 July 6-8 – InspireFest, Dublin, Ireland
2017 May – KEYNOTE: Digital Dragons, Krakow, Poland
2017 May – Aurora Women's Leadership Seminar, Dublin, Ireland
2017 Apr– East Coast Game Conference, Raleigh, NC, USA (Online Talk)
2017 Mar – International Women's Day, Amazon, Dublin, Ireland
2017 Feb – Health Games Design Workshop, National University of Ireland in Galway, Galway, Ireland
2017 Feb – I WISH: Coding & Technology for Girls, Cork Ireland
2017 Feb – Aon's Centre for Innovation and Analytics, Dublin, Ireland
2017 January – Design Doc Workshop, Galway, Ireland
2017 January – Design Doc Workshop II, Galway, Ireland
2016 December – Ireland's Edge, Creativity: Unique Advantages for Ireland, Dingle, Ireland
2016 November — RPG Workshop, Galway Film Center, Galway, Ireland
2016 November — Yorkshire Games Festival, A Lifetime in Games, Yorkshire, England
2016 November — KEYNOTE, Microsoft Codess, Women in Technology, Dublin, Ireland
2016 November — Eirtakon, Breaking into the Game Industry, Dublin, Ireland
2016 November — Eirtakon, Sex & Violence in Video Games, Dublin, Ireland
2016 November — Eirtakon, Struggles of Game Developers, Dublin, Ireland
2016 November – GMIT, Creative Stories, Galway, Ireland
2016 October — Baboró Festival, Making Work for Children, Galway, Ireland
2016 October — KEYNOTE, Milan Games Week, Lifetime in Games, Brenda Romero, Milan, Italy
2016 August — Fidelity, Diversity in Technology, Galway, Ireland
2016 August — Game Developers Conference Europe, A Lifetime in Games, Cologne, Germany
2016 July — SAP, Diversity in Technology, Galway, Ireland
2016 June — InspireFest, Women in Technology: 3 Different View, Dublin, Ireland
2016 June — Northern Ireland Screen, What Black Sabbath Can Teach Us About Teams, Belfast, NI
2016 June — Northern Ireland Screen, Workshop: Being a Great Lead, Northern Ireland Screen
2016 June — KEYNOTE, Northern Ireland Screen, Importance of Diversity in Technology
2016 June — CoderDojo Coolest Projects, So You Want to be a Game Designer, Dublin, Ireland
2016 May — Atlantec Festival, Women in Tech, Galway, Ireland
2016 May — Electronic Arts, Q&A with John Romero, Galway, Ireland
2016 May — KEYNOTE, Facebook LevelUp, Jiro Dreams of Design, Dublin, Ireland
2016 May — KEYNOTE, Facebook LevelUp Women in Games, Dublin, Ireland
2016 April — Reboot Croatia, Women in Games, Split, Croatia
2016 February — Trinity College Game Conference, Simplicity in Design, Trinity College, Dublin
2016 February — Speaker: TEDx Galway, Games as Art, Galway, Ireland
2016 January — KEYNOTE, Ludicious Fest, Simplicity in Design, Zurich, Switzerland
2015 November – Limerick Institute of Technology, Clonmel, Ireland
2015 October – Worcester Polytechnic, Jiro Dreams of Game Design, Worcester, MA
2015 October – Fitchburg State University, “Iron Game Designer” workshop, Fitchburg, MA
2015 October – Clarkson University, “World from Nothing” workshop, Potsdam, NY
2015 September – Insomniac Games, “World from Nothing” workshop, Burbank, CA
2015 September – Insomniac Games, That Time I Said “Fuck it”, Burbank, CA
2015 July – Northern Ireland Film & Screen, Belfast, Northern Ireland
2015 July – Games Learning Society, Girl, Woman, Mother: A Life in Games, Madison, WI
2015 June – Telltale Games, discussion on Train, San Rafael, CA
2015 May – Natives in Game Dev Gathering Conference, Santa Clara, CA
2015 April – TEDx, Santa Cruz, The Female Tax
2015 April – Voxelles, Q&A with Voxelles Game Group, Chicago, IL
2015 March – CAI Bay Area & Central CA Chapter
2015 March – Games Fleadh, Limerick Institute of Technology, Clonmel, Ireland
2015 March – Game Developers Conference, San Francisco, How a Group of Academics Came Together to Improve Ireland’s Game Industry
2015 March – Game Developers Conference, San Francisco, #1ReasonToBe
2015 February – DICE, Looking in a Different Direction, Las Vegas, NV
2014 November – California Polytechnic, Q&A with John Romero, San Luis Obispo, CA
2014 November – California Polytechnic, Expressive Power of Video Games, San Luis Obispo, CA
2014 September – Ballyfermot College of Further Education, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – University of Ulster, CoderDojo, Belfast, Northern Ireland
2014 September – Letterkenney Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Letterkenney, Ireland
2014 September – Pulse College, Open Q&A with Game Devs, Galway, Ireland
2014 September – University of Limerick, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Limerick, Ireland
2014 September – Institute of Technology Tralee, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Tralee, Ireland
2014 September – Trinity College Science Center, CoderDojo Kids Event, Dublin, Ireland
2014 September – Carlow Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – Dublin Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Dublin, Ireland
2014 September – Limerick Institute of Technology, Fulbright Specialist Assignment, 3-Day faculty and student workshop, Limerick, Ireland
2014 August – Embassy of the United States, Fulbright Specialist Kickoff Speech, Dublin, Ireland, August 2014 Game Developers Conference Europe, #1ReasonToBe, Cologne, Germany
2014 August – Game Developers Conference Europe, I, Outsider, Cologne, Germany
2014 May – Native American Student and Community Center, Portland State University, The Expressive Power of Games, Portland, Oregon
2014 March – UC Berkeley, Luncheon Speaker, Lecture on Current Work
2014 March – Game Developers Conference, #1ReasonToBe panel organizer
2014 March – Microsoft Women in Games Luncheon, featured panelist
2014 March – Game Developers Conference, Rant Apocalypse panel
2014 March – Game Developers Conference, Jiro Dreams of Game Design
2014 March – Game Developers Conference, AAA Academics - Superstar Designers in Academia panel
2014 March – Watsonville High School, STEM Night, Watsonville, CA
2014 February – California Polytechnic, Making Games, San Luis Obispo, CA
2014 February – Scotts Valley Middle School, Career Lunch, Scotts Valley, CA
2014 January – UC Santa Cruz, Video Game Designers and their Analog Designs, Santa Clara,
2013 November – Facebook, Game Design Lecture Series, Inaugural Speaker, Palo Alto, CA
2013 November – San Lorenzo Valley High School, Career Panel, Felton, CA
2013 November – Cogswell College, Jiro Dreams of Game Design, Cupertino, CA
2013 November – Game Developers Conference LA, Influences, Los Angeles, CA
2013 November – UC Irvine, Jiro Dreams of Game Design, Irvine, CA
2013 August – Blizzard Entertainment, Jiro Dreams of Game Design, Irvine, CA
2013 June – International Game Developers Association Chicago Chapter, Q&A with John Romero
2013 June – Rochester Institute of Technology, Q&A with John Romero, Rochester, NY
2013 June - Brenda Romero and John Romero - History of Games International Conference, Montreal Canada
2013 October 18 - Brenda Romero and John Romero - Future Fridays at Chabot Space & Science Center, Oakland, CA
2013 May - UC Santa Cruz Interactive Storytelling Symposium, Stories from Train
2013 March - Game Developers Conference, Free to Play: The Morning After
2013 March - Game Developers Conference, #1ReasonToBe
2013 March - Game Developers Conference, Experimental Gameplay Workshop
2013 March - SXSW, Interactive Keynote, Jiro Dreams of Game Design
2012 October - Centro Estatal de las Artes Ensenada, Open Q&A with John Romero
2012 October - Congres Internacional en Ciencias Computacionales, Keynote, Ensenada, Baja CA, Mexico
2012 September - Penny Arcade Expo (PAX), Panel on Social Games, Seattle, WA
2012 May - Girls in Tech Panel, San Francisco, CA
2012 March - Game Developers Conference, Panel, “Breaking into Game Development: Ask the Pros”, San Francisco, CA
2012 March - Game Developers Conference, IGDA Women’s SIG Roundtable, San Francisco, CA
2012 February - Inside Social Apps, “Trends in Social Game Product Development”, San Francisco, CA
2012 January - Global Game Jam Keynote with John Romero
2011 November - TEDx Phoenix, Games for a Change, Phoenix, AZ
2011 October - IGDA Silicon Valley, Open Q&A with John Romero, San Jose, CA
2011 October - International Game Developers Association Leadership Conference, Keynote with John Romero, “Gordon”, Los Angeles, CA
2011 October - IndieCade, “Big Games: Ethics and Organization”, panel, Culver City, CA
2011 October - IndieCade. “Do Art Games Matter?”, panel, Culver City, CA, October 2011
2011 April - TEDx ASU West, Train
2011 March - Game Developers Conference, “The Prototyping of Tragedy: One Falls for Each of Us”, San Francisco, CA
2011 March - Game Developers Conference, “Social Game Developers Rant” panel, San Francisco, CA
2011 March - Game Developers Conference, “Game Education Rant” panel, San Francisco, CA
2011 March - Game Developers Conference, “Microtalks” panel, San Francisco, CA
2011 March - Game Developers Conference, “Intuition vs. Metrics: The Evolution of Social Games” with Laralyn McWilliams, San Francisco, CA
2011 February - San Francisco Game Developers Workshop, “Developing Ravenwood Fair” with John Romero, San Francisco, CA
2011 February - IGDA San Francisco, “Developing Ravenwood Fair” with John Romero, San Francisco, CA
2011 February - Euphrat Museum, “Games Like Photographs”, Cupertino, CA
2010 November - DevLearn, “Using Game Design for Educational Engagement”, San Francisco, CA
2010 October - IndieCade, “Prototyping of Tragedy”, Culver City, CA
2010 October - University of Southern California, “Train”, Los Angeles, CA
2010 August - Lolapps, “Multi-linear Narratives: Letting the Player Direct Play”, San Francisco, CA
2010 July - Gamesauce, “Women in Games panel”, Seattle, WA
2010 July - Casual Connect, “Train: How I Dumped Electricity and Learned to Love Design”, Seattle, WA
2010 May - LOGIN, “Leave your polygons at the door: Transitioning from AAA to Social Games”, Seattle, WA
2010 June - Strong Museum of Play, “Train”, Rochester, NY
2010 June - Innovations in e-Learning Conference (workshop), George Mason University, “Game Design Improv”, Fairfax, VA
2010 June - Foundations of Digital Entertainment, “Social Games Panel”, Monterey, CA
2010 March - Game Developers Conference, “Train”, San Francisco, CA
2010 March - Game Developers Conference, “Why Gaming Veterans are Flocking to Social Gaming”, San Francisco, CA
2010 February - Art History of Games, “One Falls for Each of Us: The Prototyping of Tragedy”, Atlanta, GA
2009 November - Montreal Game Summit, “How I Dumped Electricity and Learned to Love Design”, Montreal, Canada
2009 November - Geekend, “How I Dumped Electricity and Learned to Love Design”, Savannah, GA
2009 October - Innovative Professor Conference (Keynote), Austin Peay State University “Game Design and Game Theory Applied to the Classroom”, Clarksville, TN
2009 October - IndieCade, “Emotionally Challenging Games”, panel, Culver City, CA
2009 August - Austin Game Developers Conference, “How I dumped electricity and learned to love design.”, September, Austin, TX
2009 August - Full Sail University, “How I dumped electricity and learned to love design.”, Winter Park, FL
2009 June - Game Education Summit, Carnegie Mellon Entertainment Technology Center, “The Making of a Gallery Game : A Post Mortem in Progress” and “Industry and Academia, In Search of Love”, Pittsburg, PA
2009 June - Games for Health, ”A Design Review of Sexual Content, Sexually Mature Themes in Games, and Games About Sex”, Boston, MA
2009 June - MIT Gambit Lab, ”How I dumped electricity and learned to love design”, Cambridge, MA
2009 June - Innovations in e-Learning Symposium, George Mason University, “How to Do Game Design Workshop & Game Jam, Fairfax, VA
2009 May - Games for Change, Parsons, Workshop 101, NYC, NY
2009 April - Triangle Game Summit, “How I dumped electricity and learned to love design”, San Francisco
2009 March - Game Developers Conference, “100 Questions”, San Francisco
2008 November - Video Game Expo, “Breaking In to the Industry”, Philadelphia, PA
2008 October - SiegeCon, Keynote, “Good and Bad about Games”, Atlanta, GA
2008 September - Austin Game Developers Conference, 100 Questions, Austin, TX
2008 June - China Joy (via telecast w/interpreter), Bejing, “Question and Answer”, China
2008 June - Digital Game Expo, “100 Questions”, Raleigh, NC
2008 May - Digital Downtown Arts Festival, “Game Design Improv”, Columbus, OH
2008 April - Game Developers eXchange, “100 Questions”, Atlanta
2008 February - Game Developers Conference, “IGDA Education SIG Case Study Blast”, “Sex in Games Roundtable”, San Francisco
2008 January - The Telfair Museum, Jepson Center for the Arts, “The Magic of Video Games”
2007 December - IGDA Orlando Chapter, “Murder, Sex and Censorship”, Full Sail
2007 November - Georgia Technology Student Association, “Game Design 101″, “The World of Game Development”
2007 October - SiegeCON Atlanta, “Censorship in Games”
2007 September - Women in Games International - Austin, “She Got Game”
2007 August - Women in Film and Television Atlanta, “Future Technology”
2007 June - Idea City, “Web 3.0,” Toronto, Ontario
2007 April - Game Developers Exchange, “Sex in Games”, Savannah, GA
2007 April - Women in Games International, “The Ultimate Challenge: Balancing Work and Personal Life”, Redwood Shores, CA
2007 March - Women in Games International, Electronic Arts, “The Balancing Act,” roundtable, Redwood Shores, CA
2007 March - Game Developers Conference 2007, “Sex in Games: Design Issues” roundtable, “Sex in Games: The Business End”, roundtable, “Accessibility Idol Design Challenge,” panel lecture, “IGDA International Case Blasts”, panel lecture, “The Importance of Social Networking to Casual Games” (sponsored session), lecture
2006 December - Tomball College, “Murder, Sex and Censorship” lecture
2006 November - Montreal Games Conference, “Sex in Games” lecture
2006 September - DragonCon, “Sex in Games” and “Murder, Sex and Censorship”
2006 June - Sex in Video Games Conference, Opening Keynote & Conference Chair
2006 May - GDX Atlanta, “Murder, Sex and Censorship” lecture
2006 March - Game Developers Conference 2006, “Sex in Games: Hardcore” roundtable, “Sex in Games” lecture, “Murder, Sex and Censorship” panel moderator
2006 February - Massachusetts Institute of Technology, “Sex in Games” lecture
2005 October - Women’ Games Conference, “Sex in Games” lecture
2005 October - The Guildhall at Southern Methodist University, “Issues in the Video Game Industry”, lecture
2005 October - Savannah College of Art & Design, “Issues in the Video Game Industry”, lecture
2005 October - Future Play Conference, “You Want Me To Make a Game About What?” IP Workshop, “Sex in Games” panel member
2005 September - Albany IGDA Group, “Murder, Sex and Censorship: Why You Should Care”
2005 September - Clarkson University, “Game Designers – Breaking into the Industry”
2005 August - Boston Post Mortem, “Murder, Sex and Censorship: Why You Should Care”
2005 May - Montgomery College, “Game Designers – Breaking into the Industry”
2005 March - Game Developers Conference 2005, “Sexuality in Games: When is it Appropriate?” roundtable
John's Previous Engagements
2019 Jun 6-7 – We Are Developers, Vienna, Austria
2019 Jun 22 – Deathjam, Ireland
2019 July 20-22 – Gameopolis, Andalusia, Spain
2018 Dec 3 – FGOL Ubisoft, London, UK
2018 Nov 30-Dec 1 – Codemotion, Madrid, Spain
2018 Nov 29-30 – Codemotion, Milan, Italy
2018 Nov 24 - Dublin Games Festival, Dublin, Ireland.
2018 Oct 31 - HP Enterprise, Cyber Security Month, Galway, Ireland
2018 Oct 28 - Gamerfest, Galway, Ireland
2018 Oct 25 - Making Games, Munich, Germany
2018 Oct 19 – Helsinki Aalto University, Helsinki, Finland
2018 Oct 16 – Codemotion Webinar Online Talk
2018 Aug 17,18 - Wexworlds, Wexford, Ireland
2018 Jun 2 - Game Access 18 Conference, Brno Czech Republic
2018 May 16 – We Are Developers, Vienna, Austria
2018 May 19 – Retro Revival, Wolverhampton, England
2018 Jun 2 – Game Access 18 Conference, Brno, Czech Republic
2018 April – Clarkson University, "The Theming of Doom and Quake", Potsdam, New York
2018 April 11 – Videogame Executive Forum, Angoleme, France, "A Life in Games" and "Q&A"
2018 March 24 – Museum of Computing History, Cambridge, England, "Q&A"
2018 March 9 – Improbable, London, England, "Early Days of id Software"
2018 February 10 – 404/Career Zoo, London, England, "DOOM Deathmatch with John Romero"
2017 December 11 – Fun & Serious Games Festival, Bilbao, Spain
2017 November 17-19 – Invited Keynote, Game Anglia, Ipswich, UK
2017 November 16 – Invited Keynote, Manchester, UK, Code Nation
2017 November 10-12 – PixelCon5, Budapest, Hungary
2017 October 28-29 - PlayersXpo, Dublin, "Deathmatch Exhibition"
2017 October 7 - Intel Buzz Workshop, Poznan, Poland, "Before id" + "Q&A with John Romero"
2017 October 5 - Invited Keynote, Northern Games Summit. “A Life in Games"
2017 September 18-19 - Invited Keynote, Celtic Game Show, Cardiff, Wales
2017 September 16-18 - Invited Keynote, Galway Game Gathering, Galway, Ireland
2017 September 6-8 - Invited Keynote, Game ON, IT Carlow, Carlow, Ireland, “A Life in Games"
2017 August 25 – ShipItCon, Dublin, Ireland, "Gunman Taco Truck"
2017 July 11-13 – Develop: Brighton, United Kingdom
2017 July 10 – Private Corporate Client
2017 July 6-8 – InspireFest, Dublin, Ireland
2017 May – Digital Dragons, Krakow, Poland
2017 May – We Are Developers, Vienna, Austria
2017 Apr – East Coast Game Conference, Raleigh, North Carolina, USA
2017 Feb – Aon's Centre for Innovation and Analytics, Dublin, Ireland
2016 Nov – KEYNOTE: Yorkshire Game Festival, id Software's Early Days, Yorkshire, England
2016 Nov – Yorkshire Game Festival, Edge Presents: An Audience with John Romero , Yorkshire, England
2016 Nov – University of Limerick, The Theming of DOOM and Quake, Limerick, Ireland
2016 Nov – Microsoft Dublin Codess, Emerging Technology Trends Panel, Dublin, Ireland
2016 Nov – Eirakon, Meet John Romero, Dublin, Ireland
2016 Nov – NUIG, Starting in Game Development, Galway, Ireland
2016 Oct – KEYNOTE: Game On Ventures, A Life in Games, Toronto, Canada
2016 Oct – KEYNOTE: Milan Games Week, A Life in Games, Milan, Italy
2016 September – LITE 2016, The Value of Education in Games, Edinburgh, Scotland
2016 August – GDC Europe, id Software's Early Days, Copenhagen, Germany
2016 August – Dublin Comic Con, id Software's Early Days, Dublin, Ireland
2016 July – KEYNOTE: BroCon, id Software's Early Days, Limerick, Ireland
2016 June – InspireFest, Q&A with John Romero, Dublin, Ireland
2016 June – CoderDojo, id Software's Early Days, Dublin, Ireland
2016 May – KEYNOTE: Digital Dragons, id Software's Early Days, Krakow, Poland
2016 May – Electronic Arts, Q&A with John Romero, Galway, Ireland
2016 April – Reboot Conference, id Software's Early Days, Split, Croatia
2016 April – CoderDojo, Gunman Taco Truck talk, Athenry, Ireland
2016 April – KEYNOTE: Game On 2.0, Career Q&A, Norsk Teknisk Museum, Oslo, Norway
2016 March – Games Fleadh, id Software's Early Days, Thurles, Ireland
2016 February – Lero/University of Limerick, id Software's Early Days, Limerick, Ireland
2016 January – Ludicious16, id Software's Early Days, Zurich, Switzerland
2015 November – KEYNOTE: King.com Technology Keynote / Design Q&A, Barcelona, Spain
2015 May – Natives in Game Dev Gathering Conference, Santa Clara, CA
2014 November – California Polytechnic, Q&A with John Romero, San Luis Obispo, CA
2014 September – University of Ulster, CoderDojo, Belfast, Northern Ireland
2014 September – Trinity College Science Center, CoderDojo Kids Event, Dublin, Ireland
2013 November – San Lorenzo Valley High School, Career Panel, Felton, CA
2013 June – International Game Developers Association Chicago Chapter, Q&A with John Romero
2013 June – Rochester Institute of Technology, Q&A with John Romero, Rochester, NY
2013 June - Brenda Romero and John Romero - History of Games International Conference, Montreal Canada
2013 March - Game Developers Conference, Caring About Chrono Trigger
2013 March - SXSW, "The Making of DOOM"
2012 October – Centro Estatal de las Artes Ensenada, Open Q&A with Brenda Romero
2012 October – Congres Internacional en Ciencias Computacionales, Keynote, Ensenada, Baja CA, Mexico
2012 October – IndieCade, “Interview with Steve Russell”, Culver City, CA
2012 March – Game Developers Conference, Panel, “Back to the Garage: The Return of Indie Development (From Those Who Were There and Some Who’ve Just Arrived), San Francisco, CA
2012 March – Game Developers Conference, Panel, “Forgotten Tales Remembered: The Games that Inspired Leading Innovators”, San Francisco, CA
2012 January – Global Game Jam 2012, Online/Global
2011 October – IGDA Silicon Valley, Open Q&A with Brenda Romero, San Jose, CA
2011 October – IGDA Leadership Conference, Keynote with Brenda Romero, “Gordon”, Los Angeles, CA
2011 September – KansasFest, Keynote
2011 October – IGDA Leadership Forum, Keynote “Gordon” with Brenda Romero, Los Angeles
2011 October – IGDA Leadership Forum, “Interview with David Jaffe”, Los Angeles
2011 March – Game Developers Conference, “DOOM Postmortem”
2011 February – San Francisco Game Developers Workshop, “Developing Ravenwood Fair” with Brenda Romero, San Francisco, CA
2011 February – IGDA San Francisco, “Developing Ravenwood Fair” with Brenda Romero, San Francisco, CA
2011 January – Global Game Jam, UC Santa Cruz
2010 October – IndieCade, Romero Archives Interview: John Romero and Colleen Macklin
2010 October – International Game Developers Association Leadership Forum, “Interview with Will Wright”, San Francisco
2010 October – University of Southern California, “Masters Among Us”, Los Angeles, CA
2010 July – Casual Connect, Romero interviewed by Rick Johnson”, Seattle, WA
2010 June – Innovations in e-Learning Conference (workshop), George Mason University, Keynote, “Deathmatch to Dailies: The Evolution of the Social Game”, Fairfax, VA
2010 March – Game Developers Conference, IGDA Art Game SIG Roundtable, San Francisco, CA
2010 February – KEYNOTE: Art History of Games Symposium, Keynote Panel Discussion
2010 February – KEYNOTE: Art History of Games, Keynote, “Masters Among Us”, Atlanta, GA
2009 March – Full Sail University, Breaking into the Game Industry
2007 May – Online Game Developers Conference, MMO Development Panel
2007 March – Game Developers Conference, “Legends in Game Design”, San Francisco, CA
2002 November – Microsoft Smart Phone Launch, Keynote, London, England
2002 March – Full Sail University, Success Seminar
1991 July – id Software Summer Seminar